Materials and potions

5 ores · 5 essences · 2 scrolls · 9 potions

Beta 0.7.2

Ores and essences drop from brown chests in five tiers and feed the forge, enchanting, scrolls and potions. Potions are brewed at the Alchemy station from an effect and a duration.

Ores, essences and scrolls

TierItem levelsOreSells forEssenceSells for
T1Lv 1–10Copper Ore 5 goldFaint Essence 8 gold
T2Lv 20–30Iron Ore 12 goldMurky Essence 18 gold
T3Lv 40–50Steel Ore 26 goldBright Essence 38 gold
T4Lv 60–70Mithril Ore 52 goldRadiant Essence 72 gold
T5Lv 80–100Adamantite Ore 95 goldPristine Essence 130 gold

Ore feeds the forge brackets of its tier: 3 per Blacksmithing craft, 2 per Jewelry craft. Essence feeds the Jewelry forge, potions, enchanting, infusing and the Scroll station. "Sells for" is what Salvage pays per unit.

Scrolls

ScrollSells forUsed forWhere from
Dispel Scroll40 goldRe-roll or remove an enchant; replace or remove a weapon infusion1.25% of material results, so 0.5% of brown chests. Until the Enchant station is bought, a normal material instead.
Fortify Scroll60 goldNo effect in this buildNo chest or kill gives one in this build.

Stat and infusion scrolls are made, not found: the Scroll station turns gold and 2 essences of a tier into one scroll of that tier, which sells for the value of those essences.

Potions

A potion is an effect plus a duration. Only one potion is active at a time: drinking a different effect replaces the active one, and drinking the same effect renews it.

PotionEffectTierLevelOpens after
Potion of Vigor
Health +30%
11Start
Potion of Guard
Defense +30%
112 brews
Potion of Resistance
Fire Resist +30%
Ice Resist +30%
Lightning Resist +30%
Chaos Resist +30%
2106 brews
Potion of Might
Attack +30%
Elemental Damage +30%
21012 brews
Potion of Haste
Haste +30%
Cast Speed +30%
32520 brews
Potion of Sundering
Penetration +30%
Elemental Penetration +30%
32530 brews
Potion of Greed
Gold +25%
43042 brews
Potion of Insight
XP +25%
43056 brews
Potion of Swiftness
Move Speed +50%
54072 brews

Percentages on Vigor, Guard and Might raise the stat by that share; Might's Elemental Damage covers all five elemental damage stats. The other stat potions add a flat amount, shown as the hero sheet shows it. "Opens after" counts all Alchemy brews.

Older names in the game's text

The game's text still calls the Potion of Resistance "Potion of Fortune" and the Potion of Sundering "Potion of Plunder" in places.

Durations

DurationLevelEssenceEssence tierRarityPrice ×Opens after
1 hour12T1Common×1Start
3 hours103T2Uncommon×42 brews
8 hours254T4Rare×126 brews
24 hours406T5Heroic×4012 brews

A brew takes the Essence count shown, of the Essence tier or the effect's tier if that is higher. "Price ×" multiplies its gold (see brewing).

Brewing

Lv 4Alchemy station opens
1,000Gold to buy it
1Potion per brew

The client's own default is 2 potions per brew, but the balance file it ships with sets 1, so every brew costs twice as much per potion as the default would.

Cost per brew

A brew costs gold and essence:

gold = round(0.1 × potion price × duration price ×)
essence = duration essence × the essence of tier max(effect tier, duration essence tier)

The potion price is 1,500, 17,000, 50,000, 150,000, 1,500,000 gold for price tiers 1 to 5. Each effect's price tier is its tier, except Swiftness, which is priced at tier 4.

Potion1h3h8h24h
Vigor150 gold
Faint ×2
600 gold
Murky ×3
1,800 gold
Radiant ×4
6,000 gold
Pristine ×6
Guard150 gold
Faint ×2
600 gold
Murky ×3
1,800 gold
Radiant ×4
6,000 gold
Pristine ×6
Resistance1,700 gold
Murky ×2
6,800 gold
Murky ×3
20,400 gold
Radiant ×4
68,000 gold
Pristine ×6
Might1,700 gold
Murky ×2
6,800 gold
Murky ×3
20,400 gold
Radiant ×4
68,000 gold
Pristine ×6
Haste5,000 gold
Bright ×2
20,000 gold
Bright ×3
60,000 gold
Radiant ×4
200,000 gold
Pristine ×6
Sundering5,000 gold
Bright ×2
20,000 gold
Bright ×3
60,000 gold
Radiant ×4
200,000 gold
Pristine ×6
Greed15,000 gold
Radiant ×2
60,000 gold
Radiant ×3
180,000 gold
Radiant ×4
600,000 gold
Pristine ×6
Insight15,000 gold
Radiant ×2
60,000 gold
Radiant ×3
180,000 gold
Radiant ×4
600,000 gold
Pristine ×6
Swiftness15,000 gold
Pristine ×2
60,000 gold
Pristine ×3
180,000 gold
Pristine ×4
600,000 gold
Pristine ×6

A potion sells for the value of the essence that went into it: a Potion of Vigor (1h) for 16 gold, any 24h potion for 780 gold. 8 potions of one effect and duration transmute into 1 of the next duration.

Alchemy XP

XP per brew depends on the recipe level, the higher of the effect's and the duration's level:

Recipe level110253040
XP per brew3361,2363,8164,9767,746

Where materials come from

Brown chests only: 40% of brown chests hold one material, always a single unit, and blue and red chests never do. Each material result rolls like this:

  1. 1
    Ore or essence53.5% ore, 46.5% essence, of the chest's material tier.
  2. 2
    Richer tierA chance of 4% × (1 + Luck), at most 50%, moves it one tier up (to T5 at most).
  3. 3
    Lower tierAt T2 and above there is then a 25% chance it drops to a random lower tier.

Luck is the party's Luck stat as a fraction (100% = 1). 8 of one ore or essence make 1 of the next tier (see transmute); Dispel and Fortify Scrolls cannot be transmuted.

Riftstones

A riftstone is the key to an act-boss fight: every fight on a map costs one riftstone of that map (see Rift and Colossus).

RiftstoneRarityDrop chanceSells for
Veil RiftstoneRare5%300 gold
Breach RiftstoneMythic3%1,200 gold
Abyss RiftstoneEternal2%4,800 gold

Three ways to get one

  1. 1
    Chest drop From stage 6 of each biome, a brown or blue chest can be replaced, whole, by a riftstone of that map, with the drop chance above. Red chests never are.
  2. 2
    PityAfter 25 eligible chests without one, the next eligible chest is a riftstone.
  3. 3
    Free stoneClearing stage 9 of an act for the first time gives one if you hold none of that map.

Veil Riftstones can be transmuted into a Breach Riftstone. Breach to Abyss is refused, because transmuting can never make an Eternal.

Not documented yet

  • Whether the Alchemy level must reach a recipe’s level. The brew action itself does not check it.
  • How potion bonuses apply in combat: to the whole party or to each hero.

Source: closed-beta game client 0.7.2. Data from the closed beta, so values may change at launch.