Focus Orb
Mage offhand · 6 affixes
The Focus Orb is the Mage's offhand, and only the Mage can equip it.
Affixes
It rolls these in order: a Common has the first affix, and each rarity above adds the next one.
| Affix | From | At that rarity | Eternal | ||||
|---|---|---|---|---|---|---|---|
| Lv 1 | Lv 50 | Lv 100 | Lv 1 | Lv 50 | Lv 100 | ||
| 1. Elemental Penetration | Common | 0.44% | 2.4% | 4.4% | 1.76% | 9.6% | 17.6% |
| 2. Elemental Damage | Uncommon | 9 | 156 | 306 | 24 | 416 | 816 |
| 3. Cast Speed | Rare | 0.44% | 2.4% | 4.4% | 0.88% | 4.8% | 8.8% |
| 4. Crit Chance | Heroic | 0.7% | 4.37% | 8.12% | 1.12% | 7% | 13% |
| 5. Cooldown | Mythic | 0.66% | 3.6% | 6.6% | 0.88% | 4.8% | 8.8% |
| 6. Crit Damage | Legendary | 1.92% | 10.5% | 19.25% | 2.2% | 12% | 22% |
“At that rarity” is the weakest version of the affix, on the lowest rarity that has it. Values are shown the way the hero sheet counts them: percentage stats as percentages, Health ×10, Regen ×1.5 and Absorption ×5.
How each value is worked out
Each value is floor((base + per level × item level) × (1 + 0.5 × t)), where t is 0 for
Common up to 6 for Eternal (see how affixes work).
Item preview
Pick a rarity, item level and enhancement to see the exact item the game makes.
Focus Orb
Common offhand · item level 1
- Elemental Penetration
- +0.44%
Enhancement adds 5% per level to every affix, rounded down. The gold value is what Salvage pays. Gems, an enchant or an infusion, and a forge-scroll affix are not included.
Sockets
| Rarity | Common | Uncommon | Rare | Heroic | Mythic | Legendary | Eternal |
|---|---|---|---|---|---|---|---|
| Sockets | 0 | 1 | 2 | 3 | 4 | 5 | 6 |
A new Focus Orb has all its sockets open and empty. Gems socketed here use their weapon bonus (see gems).
Runewords
A runeword needs every socket filled and exactly as many sockets as gems, so these fit a Focus Orb of the rarities shown:
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Who can wear it
A hero also needs a level at least equal to the item level.
Related items
Mage gear
Other offhands
Source: closed-beta game client 0.7.2. Data from the closed beta, so values may change at launch.