Fluid Dodge
Monk skill · Wind line · tier 3
He doesn't block: he lets it pass where nobody was.
It is only used in combat once it is placed on the hero's active bar, and its 14 s cooldown is before cooldown reduction.
Values by rank
Fluid Dodge scales with Dodge. Its value at each rank is 235 + 67 × rank:
| Rank | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Value | 302 | 369 | 436 | 503 | 570 | 637 | 704 | 771 | 838 | 905 |
| Dodge | +302 | +369 | +436 | +503 | +570 | +637 | +704 | +771 | +838 | +905 |
Dodge is a rating rather than a percentage, so this is the rating the skill gives, times the skill power.
skill power = 1 + 1% per point in the other Wind skills + 2% per rank of each skill that boosts it
How to unlock it
- 1 Rank 5 in Wind Step Tier 1 of the Wind line.
- 2 Hero level 12 at the earliest There is no level requirement, but a hero gets one skill point every 2 levels.
- 3 One skill point per rankUp to rank 10.
Rank 5 in Fluid Dodge opens Whirl.
Mastery and synergies
Line mastery: every point in the other Wind skills makes Fluid Dodge 1% stronger, up to +40% with all of them at rank 10. Its own points do the same for the rest of the line.
Fluid Dodge has no synergies: no skill boosts it and it boosts no other skill.
Wind line
| Skill | Tier | Type | Cooldown | Scales with |
|---|---|---|---|---|
| 1 | Movement | 8 s | Dodge | |
| 2 | Buff | 14 s | Haste | |
| 3 | Buff | 14 s | Dodge | |
| 4 | Area damage | 9 s | Attack | |
| 5 | Ultimate | 16 s | Haste |
Other Monk skills
Source: closed-beta game client 0.7.2. Data from the closed beta, so values may change at launch.