Whirl

Monk skill · Wind line · tier 4

Beta 0.7.2

Turns on his axis and takes everything around him.

It is only used in combat once it is placed on the hero's active bar, and its 9 s cooldown is before cooldown reduction.

Values by rank

Whirl scales with Attack. Its value at each rank is 22.4 + 6.4 × rank:

Rank12345678910
Value28.835.241.64854.460.867.273.68086.4

The value is the game's internal number for this skill.

in combat = round(value × skill power × max(0.35, hero damage ÷ 600))
hero damage = Attack + all elemental damage
skill power = 1 + 1% per point in the other Wind skills + 2% per rank of each skill that boosts it

The damage factor has a minimum of 0.35 and no maximum. A hero with 600 damage and no line mastery or synergies gets the listed value; how it becomes damage or healing per hit depends on the skill's type and timing.

How to unlock it

  1. 1
    Rank 5 in Swift Flurry or Fluid Dodge Tier 2 or tier 3 of the Wind line.
  2. 2
    Hero level 22 at the earliest There is no level requirement, but a hero gets one skill point every 2 levels.
  3. 3
    One skill point per rankUp to rank 10.

Rank 5 in Whirl opens Hurricane.

Mastery and synergies

Line mastery: every point in the other Wind skills makes Whirl 1% stronger, up to +40% with all of them at rank 10. Its own points do the same for the rest of the line.

Whirl has no synergies: no skill boosts it and it boosts no other skill.

Wind line

SkillTierTypeCooldownScales with
Wind Step1Movement8 sDodge
Swift Flurry2Buff14 sHaste
Fluid Dodge3Buff14 sDodge
Whirl4Area damage9 sAttack
Hurricane5Ultimate16 sHaste

Other Monk skills

Source: closed-beta game client 0.7.2. Data from the closed beta, so values may change at launch.