Chain Lightning

Mage skill · Lightning line · tier 2

Beta 0.7.2

The bolt jumps from one to the next without asking.

It is only used in combat once it is placed on the hero's active bar, and its 9 s cooldown is before cooldown reduction.

Values by rank

Chain Lightning scales with Lightning Damage. Its value at each rank is 13.5 + 3.9 × rank:

Rank12345678910
Value17.421.325.229.13336.940.844.748.652.5

The value is the game's internal number for this skill.

in combat = round(value × skill power × max(0.35, hero damage ÷ 600))
hero damage = Attack + all elemental damage
skill power = 1 + 1% per point in the other Lightning skills + 2% per rank of each skill that boosts it

The damage factor has a minimum of 0.35 and no maximum. A hero with 600 damage and no line mastery or synergies gets the listed value; how it becomes damage or healing per hit depends on the skill's type and timing.

How to unlock it

  1. 1
    Rank 5 in Spark Tier 1 of the Lightning line.
  2. 2
    Hero level 12 at the earliest There is no level requirement, but a hero gets one skill point every 2 levels.
  3. 3
    One skill point per rankUp to rank 10.

Rank 5 in Chain Lightning opens Static.

Mastery and synergies

Line mastery: every point in the other Lightning skills makes Chain Lightning 1% stronger, up to +40% with all of them at rank 10. Its own points do the same for the rest of the line.

Chain Lightning has no synergies: no skill boosts it and it boosts no other skill.

Lightning line

SkillTierTypeCooldownScales with
Spark1Direct damage6 sLightning Damage
Chain Lightning2Area damage9 sLightning Damage
Neural Overload3Debuff10 sShock
Static4Buff14 sLightning Damage
Tempest5Ultimate16 sLightning Damage

Other Mage skills

Source: closed-beta game client 0.7.2. Data from the closed beta, so values may change at launch.