Absorption

Healer skill · Shieldcraft line · tier 3

Beta 0.7.2

The damage hits the light before it hits the skin.

It is only used in combat once it is placed on the hero's active bar, and its 12 s cooldown is before cooldown reduction.

Values by rank

Absorption scales with Absorption. Its value at each rank is 2 + 1.2 × rank:

Rank12345678910
Value3.24.45.66.889.210.411.612.814

The value is the game's internal number for this skill.

in combat = round(value × skill power × 5 × max(0.35, hero damage ÷ 600))
hero damage = Attack + all elemental damage
skill power = 1 + 1% per point in the other Shieldcraft skills + 2% per rank of each skill that boosts it

The damage factor has a minimum of 0.35 and no maximum. A hero with 600 damage and no line mastery or synergies gets the listed value × 5; how it becomes damage or healing per hit depends on the skill's type and timing.

How to unlock it

  1. 1
    Rank 5 in Sacred Shield Tier 1 of the Shieldcraft line.
  2. 2
    Hero level 12 at the earliest There is no level requirement, but a hero gets one skill point every 2 levels.
  3. 3
    One skill point per rankUp to rank 10.

Rank 5 in Absorption opens Aegis.

Mastery and synergies

Line mastery: every point in the other Shieldcraft skills makes Absorption 1% stronger, up to +40% with all of them at rank 10. Its own points do the same for the rest of the line.

Absorption has no synergies: no skill boosts it and it boosts no other skill.

Shieldcraft line

SkillTierTypeCooldownScales with
Sacred Shield1Shield12 sAbsorption
Divine Barrier2Shield12 sAbsorption
Absorption3Shield12 sAbsorption
Aegis4Shield12 sAbsorption
Sanctuary5Ultimate16 sAbsorption

Other Healer skills

Source: closed-beta game client 0.7.2. Data from the closed beta, so values may change at launch.