Sacred Shield
Healer skill · Shieldcraft line · tier 1
A shell of light, thin and sufficient.
It is only used in combat once it is placed on the hero's active bar, and its 12 s cooldown is before cooldown reduction.
Values by rank
Sacred Shield scales with Absorption. Its value at each rank is 0.8 + 0.6 × rank:
| Rank | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Value | 1.4 | 2 | 2.6 | 3.2 | 3.8 | 4.4 | 5 | 5.6 | 6.2 | 6.8 |
The value is the game's internal number for this skill.
hero damage = Attack + all elemental damage
skill power = 1 + 1% per point in the other Shieldcraft skills + 2% per rank of each skill that boosts it
The damage factor has a minimum of 0.35 and no maximum. A hero with 600 damage and no line mastery or synergies gets the listed value × 5; how it becomes damage or healing per hit depends on the skill's type and timing.
How to unlock it
- 1 Always openTier 1 skills need no other skill first.
- 2 Hero level 2A hero's first skill point can go straight into it.
- 3 One skill point per rankUp to rank 10.
Rank 5 in Sacred Shield opens Divine Barrier and Absorption.
Mastery and synergies
Line mastery: every point in the other Shieldcraft skills makes Sacred Shield 1% stronger, up to +40% with all of them at rank 10. Its own points do the same for the rest of the line.
Sacred Shield has no synergies: no skill boosts it and it boosts no other skill.
Shieldcraft line
| Skill | Tier | Type | Cooldown | Scales with |
|---|---|---|---|---|
| 1 | Shield | 12 s | Absorption | |
| 2 | Shield | 12 s | Absorption | |
| 3 | Shield | 12 s | Absorption | |
| 4 | Shield | 12 s | Absorption | |
| 5 | Ultimate | 16 s | Absorption |
Other Healer skills
Source: closed-beta game client 0.7.2. Data from the closed beta, so values may change at launch.