Bloodletting
Warrior skill · Bleeding line · tier 4
Chains the target to an iron ball: every hit spins it around and cuts deeper.
It is only used in combat once it is placed on the hero's active bar, and its 10 s cooldown is before cooldown reduction.
Values by rank
Bloodletting scales with Expose. Its value at each rank is 351 + 100 × rank:
| Rank | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Value | 451 | 551 | 651 | 751 | 851 | 951 | 1,051 | 1,151 | 1,251 | 1,351 |
| Expose | +4.51% | +5.51% | +6.51% | +7.51% | +8.51% | +9.51% | +10.51% | +11.51% | +12.51% | +13.51% |
Expose is a percentage stat, so the value is used as written (in basis points, shown here as a percentage), times the skill power.
skill power = 1 + 1% per point in the other Bleeding skills + 2% per rank of each skill that boosts it
How to unlock it
- 1
- 2 Hero level 22 at the earliest There is no level requirement, but a hero gets one skill point every 2 levels.
- 3 One skill point per rankUp to rank 10.
Rank 5 in Bloodletting opens Carnage.
Mastery and synergies
Line mastery: every point in the other Bleeding skills makes Bloodletting 1% stronger, up to +40% with all of them at rank 10. Its own points do the same for the rest of the line.
Bloodletting has no synergies: no skill boosts it and it boosts no other skill.
Bleeding line
| Skill | Tier | Type | Cooldown | Scales with |
|---|---|---|---|---|
| 1 | Damage over time | 8 s | Bleed | |
| 2 | Damage over time | 8 s | Bleed | |
| 3 | Direct damage | 6 s | Attack | |
| 4 | Debuff | 10 s | Expose | |
| 5 | Ultimate | 16 s | Bleed |
Other Warrior skills
Source: closed-beta game client 0.7.2. Data from the closed beta, so values may change at launch.