Read the Guard
Warrior skill · Command line · tier 3
Points out the enemy's flaw, and his own blow finds the spot.
It is only used in combat once it is placed on the hero's active bar, and its 14 s cooldown is before cooldown reduction.
Values by rank
Read the Guard scales with Crit Chance. Its value at each rank is 448 + 128 × rank:
| Rank | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Value | 576 | 704 | 832 | 960 | 1,088 | 1,216 | 1,344 | 1,472 | 1,600 | 1,728 |
| Crit Chance | +5.76% | +7.04% | +8.32% | +9.6% | +10.88% | +12.16% | +13.44% | +14.72% | +16% | +17.28% |
Crit Chance is a percentage stat, so the value is used as written (in basis points, shown here as a percentage), times the skill power.
skill power = 1 + 1% per point in the other Command skills + 2% per rank of each skill that boosts it
How to unlock it
- 1 Rank 5 in War Cry Tier 1 of the Command line.
- 2 Hero level 12 at the earliest There is no level requirement, but a hero gets one skill point every 2 levels.
- 3 One skill point per rankUp to rank 10.
Rank 5 in Read the Guard opens Taunt.
Mastery and synergies
Line mastery: every point in the other Command skills makes Read the Guard 1% stronger, up to +40% with all of them at rank 10. Its own points do the same for the rest of the line.
Read the Guard has no synergies: no skill boosts it and it boosts no other skill.
Command line
| Skill | Tier | Type | Cooldown | Scales with |
|---|---|---|---|---|
| 1 | Heal | 14 s | Regen | |
| 2 | Aura | None | Haste | |
| 3 | Buff | 14 s | Crit Chance | |
| 4 | Debuff | 10 s | Curse | |
| 5 | Ultimate | 16 s | Haste |
Other Warrior skills
Source: closed-beta game client 0.7.2. Data from the closed beta, so values may change at launch.