Carnage
Warrior skill · Bleeding line · tier 5 (ultimate)
The warrior stops counting blows. The ground around him turns red.
It is only used in combat once it is placed on the hero's active bar, and its 16 s cooldown is before cooldown reduction.
Values by rank
Carnage scales with Bleed. Its value at each rank is 54.6 + 15.6 × rank:
| Rank | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Value | 70.2 | 85.8 | 101.4 | 117 | 132.6 | 148.2 | 163.8 | 179.4 | 195 | 210.6 |
The value is the game's internal number for this skill.
hero damage = Attack + all elemental damage
skill power = 1 + 1% per point in the other Bleeding skills + 2% per rank of each skill that boosts it
The damage factor has a minimum of 0.35 and no maximum. A hero with 600 damage and no line mastery or synergies gets the listed value; how it becomes damage or healing per hit depends on the skill's type and timing.
How to unlock it
- 1 Rank 5 in Bloodletting Tier 4 of the Bleeding line.
- 2 Hero level 32 at the earliest There is no level requirement, but a hero gets one skill point every 2 levels.
- 3 One skill point per rankUp to rank 10.
Mastery and synergies
Line mastery: every point in the other Bleeding skills makes Carnage 1% stronger, up to +40% with all of them at rank 10. Its own points do the same for the rest of the line.
Skills that boost Carnage
Each rank in one of these makes Carnage 2% stronger (+20% at rank 10).
Bleeding line
| Skill | Tier | Type | Cooldown | Scales with |
|---|---|---|---|---|
| 1 | Damage over time | 8 s | Bleed | |
| 2 | Damage over time | 8 s | Bleed | |
| 3 | Direct damage | 6 s | Attack | |
| 4 | Debuff | 10 s | Expose | |
| 5 | Ultimate | 16 s | Bleed |
Other Warrior skills
Source: closed-beta game client 0.7.2. Data from the closed beta, so values may change at launch.