Guarding Flip

Archer skill · Mobility line · tier 4

Beta 0.7.2

She does a flip and a dome of light covers each hero.

It is only used in combat once it is placed on the hero's active bar, and its 12 s cooldown is before cooldown reduction.

Values by rank

Guarding Flip scales with Absorption. Its value at each rank is 2.8 + 1.6 × rank:

Rank12345678910
Value4.467.69.210.812.41415.617.218.8

The value is the game's internal number for this skill.

in combat = round(value × skill power × 5 × max(0.35, hero damage ÷ 600))
hero damage = Attack + all elemental damage
skill power = 1 + 1% per point in the other Mobility skills + 2% per rank of each skill that boosts it

The damage factor has a minimum of 0.35 and no maximum. A hero with 600 damage and no line mastery or synergies gets the listed value × 5; how it becomes damage or healing per hit depends on the skill's type and timing.

How to unlock it

  1. 1
    Rank 5 in Roll or Boar Charge Tier 2 or tier 3 of the Mobility line.
  2. 2
    Hero level 22 at the earliest There is no level requirement, but a hero gets one skill point every 2 levels.
  3. 3
    One skill point per rankUp to rank 10.

Rank 5 in Guarding Flip opens Dance of Arrows.

Mastery and synergies

Line mastery: every point in the other Mobility skills makes Guarding Flip 1% stronger, up to +40% with all of them at rank 10. Its own points do the same for the rest of the line.

Guarding Flip has no synergies: no skill boosts it and it boosts no other skill.

Mobility line

SkillTierTypeCooldownScales with
Light Step1Movement8 sDodge
Roll2Buff14 sDodge
Boar Charge3Buff14 sHaste
Guarding Flip4Shield12 sAbsorption
Dance of Arrows5Ultimate16 sMove Speed

Other Archer skills

Source: closed-beta game client 0.7.2. Data from the closed beta, so values may change at launch.