Ice Arrow
Archer skill · Elem. Arrows line · tier 2
The head freezes on contact, and the enemy loses its step.
It is only used in combat once it is placed on the hero's active bar, and its 12 s cooldown is before cooldown reduction.
Values by rank
Ice Arrow scales with Chill. Its value at each rank is 140 + 40 × rank:
| Rank | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Value | 180 | 220 | 260 | 300 | 340 | 380 | 420 | 460 | 500 | 540 |
| Chill | +1.8% | +2.2% | +2.6% | +3% | +3.4% | +3.8% | +4.2% | +4.6% | +5% | +5.4% |
Chill is a percentage stat, so the value is used as written (in basis points, shown here as a percentage), times the skill power.
skill power = 1 + 1% per point in the other Elem. Arrows skills + 2% per rank of each skill that boosts it
How to unlock it
- 1 Rank 5 in Flaming Arrow Tier 1 of the Elem. Arrows line.
- 2 Hero level 12 at the earliest There is no level requirement, but a hero gets one skill point every 2 levels.
- 3 One skill point per rankUp to rank 10.
Rank 5 in Ice Arrow opens Venomous Arrow.
Mastery and synergies
Line mastery: every point in the other Elem. Arrows skills makes Ice Arrow 1% stronger, up to +40% with all of them at rank 10. Its own points do the same for the rest of the line.
Skills Ice Arrow boosts
Each rank in Ice Arrow makes these skills 2% stronger (+20% at rank 10), even when Ice Arrow is not on the active bar.
Elem. Arrows line
| Skill | Tier | Type | Cooldown | Scales with |
|---|---|---|---|---|
| 1 | Direct damage | 6 s | Fire Damage | |
| 2 | Control | 12 s | Chill | |
| 3 | Direct damage | 6 s | Lightning Damage | |
| 4 | Damage over time | 8 s | Poison | |
| 5 | Ultimate | 16 s | Elemental Damage |
Other Archer skills
Source: closed-beta game client 0.7.2. Data from the closed beta, so values may change at launch.