Roll

Archer skill · Mobility line · tier 2

Beta 0.7.2

Rolls under the blow and comes up with the arrow already nocked.

It is only used in combat once it is placed on the hero's active bar, and its 14 s cooldown is before cooldown reduction.

Values by rank

Roll scales with Dodge. Its value at each rank is 193 + 55 × rank:

Rank12345678910
Value248303358413468523578633688743
Dodge+248+303+358+413+468+523+578+633+688+743

Dodge is a rating rather than a percentage, so this is the rating the skill gives, times the skill power.

Dodge = value × skill power
skill power = 1 + 1% per point in the other Mobility skills + 2% per rank of each skill that boosts it

How to unlock it

  1. 1
    Rank 5 in Light Step Tier 1 of the Mobility line.
  2. 2
    Hero level 12 at the earliest There is no level requirement, but a hero gets one skill point every 2 levels.
  3. 3
    One skill point per rankUp to rank 10.

Rank 5 in Roll opens Guarding Flip.

Mastery and synergies

Line mastery: every point in the other Mobility skills makes Roll 1% stronger, up to +40% with all of them at rank 10. Its own points do the same for the rest of the line.

Roll has no synergies: no skill boosts it and it boosts no other skill.

Mobility line

SkillTierTypeCooldownScales with
Light Step1Movement8 sDodge
Roll2Buff14 sDodge
Boar Charge3Buff14 sHaste
Guarding Flip4Shield12 sAbsorption
Dance of Arrows5Ultimate16 sMove Speed

Other Archer skills

Source: closed-beta game client 0.7.2. Data from the closed beta, so values may change at launch.