Glaciers
Act 7 · Silverleaf Keep · Physical damage
Glaciers is act 7 of 10 on each of the three maps: 10 monsters and the Woolly Mammoth, all hitting with physical damage. The act list behind the map screen and the achievements calls it Silverleaf Keep, with The Silver Regent as its act boss.
On the map
Monsters
Every regular monster uses the stats of the stage it is on, whichever species it is.
Stages
The regular monsters of each stage, at exactly the stage's recommended level, and the boss that ends each of stages 1–9. Stage 10 ends with the act boss.
| Stage | Level | HP | Damage per hit (Physical) | Stage boss HP | Stage boss hit | Gold / kill | XP / kill | Item level |
|---|---|---|---|---|---|---|---|---|
| 7-1 | 20 | 1,335 | 130 | 5,785 · ×4.33 | 217 · ×1.67 | 6 | 24 | 20 |
| 7-2 | 21 | 1,395 | 135 | 6,417 · ×4.6 | 230 · ×1.7 | 6 | 24 | 20 |
| 7-3 | 21 | 1,395 | 135 | 6,417 · ×4.6 | 230 · ×1.7 | 6 | 24 | 20 |
| 7-4 | 21 | 1,395 | 135 | 6,417 · ×4.6 | 230 · ×1.7 | 6 | 25 | 20 |
| 7-5 | 22 | 1,455 | 140 | 7,081 · ×4.87 | 243 · ×1.73 | 6 | 25 | 20 |
| 7-6 | 22 | 1,455 | 140 | 7,081 · ×4.87 | 243 · ×1.73 | 6 | 26 | 20 |
| 7-7 | 22 | 1,455 | 140 | 7,081 · ×4.87 | 243 · ×1.73 | 6 | 26 | 20 |
| 7-8 | 23 | 1,515 | 145 | 7,777 · ×5.13 | 256 · ×1.77 | 6 | 26 | 20 |
| 7-9 | 23 | 1,515 | 145 | 7,777 · ×5.13 | 256 · ×1.77 | 6 | 27 | 20 |
| 7-10 | 23 | 1,515 | 145 | Act boss | 6 | 27 | 20 | |
| Stage | Level | HP | Damage per hit (Physical) | Stage boss HP | Stage boss hit | Gold / kill | XP / kill | Item level |
|---|---|---|---|---|---|---|---|---|
| 7-1 | 54 | 8,533 | 2,033 | 114,340 · ×13.4 | 5,694 · ×2.8 | 14 | 124 | 50 |
| 7-2 | 54 | 8,533 | 2,033 | 114,340 · ×13.4 | 5,694 · ×2.8 | 14 | 126 | 50 |
| 7-3 | 54 | 8,533 | 2,033 | 114,340 · ×13.4 | 5,694 · ×2.8 | 14 | 128 | 50 |
| 7-4 | 55 | 9,145 | 2,101 | 124,982 · ×13.67 | 5,953 · ×2.83 | 14 | 130 | 50 |
| 7-5 | 55 | 9,145 | 2,101 | 124,982 · ×13.67 | 5,953 · ×2.83 | 14 | 132 | 50 |
| 7-6 | 55 | 9,145 | 2,101 | 124,982 · ×13.67 | 5,953 · ×2.83 | 14 | 134 | 50 |
| 7-7 | 56 | 9,790 | 2,165 | 136,412 · ×13.93 | 6,206 · ×2.87 | 14 | 136 | 50 |
| 7-8 | 56 | 9,790 | 2,165 | 136,412 · ×13.93 | 6,206 · ×2.87 | 14 | 138 | 50 |
| 7-9 | 56 | 9,790 | 2,165 | 136,412 · ×13.93 | 6,206 · ×2.87 | 14 | 140 | 50 |
| 7-10 | 57 | 10,469 | 2,224 | Act boss | 14 | 142 | 50 | |
| Stage | Level | HP | Damage per hit (Physical) | Stage boss HP | Stage boss hit | Gold / kill | XP / kill | Item level |
|---|---|---|---|---|---|---|---|---|
| 7-1 | 87 | 51,444 | 8,107 | 771,656 · ×15 | 24,322 · ×3 | 42 | 1,725 | 80 |
| 7-2 | 87 | 51,444 | 8,107 | 771,656 · ×15 | 24,322 · ×3 | 42 | 1,754 | 80 |
| 7-3 | 88 | 53,697 | 8,478 | 805,452 · ×15 | 25,433 · ×3 | 44 | 1,783 | 90 |
| 7-4 | 88 | 53,697 | 8,478 | 805,452 · ×15 | 25,433 · ×3 | 44 | 1,811 | 90 |
| 7-5 | 88 | 53,697 | 8,478 | 805,452 · ×15 | 25,433 · ×3 | 44 | 1,840 | 90 |
| 7-6 | 89 | 56,023 | 8,861 | 840,338 · ×15 | 26,583 · ×3 | 46 | 1,869 | 90 |
| 7-7 | 89 | 56,023 | 8,861 | 840,338 · ×15 | 26,583 · ×3 | 46 | 1,898 | 90 |
| 7-8 | 89 | 56,023 | 8,861 | 840,338 · ×15 | 26,583 · ×3 | 46 | 1,926 | 90 |
| 7-9 | 90 | 58,419 | 9,256 | 876,278 · ×15 | 27,769 · ×3 | 48 | 1,955 | 90 |
| 7-10 | 90 | 58,419 | 9,256 | Act boss | 48 | 1,984 | 90 | |
A stage boss has the stage's HP and damage times the multiplier shown: ×3 and ×1.5 up to level 15, rising to ×15 and ×3 at level 60. Gold per kill includes the ×2 gold setting the client ships with, and gold and XP are before bonuses. Item level is that of common chests, which reach the next bracket one or two levels early (why).
Damage units, boss levels, and why bosses have no gold or XP
Damage is in the same units as the Health the game shows for heroes, before the low-level horde scaling that weakens regular monsters below level 17.
A stage boss fights at its exact place on the map, up to ⅓ of a level off the stage's level; the act boss fights ⅔ of a level above stage 10's exact place.
Bosses are left out of gold and XP: no code was found that pays gold or XP for a boss kill.
Act boss
The Silver Regent on the map screen
A woolly giant who remembers every winter since the first snowflake. His tusks are so big he could use them as a sled.
Stage 10 ends with the Woolly Mammoth. To fight it you need a riftstone of the map you are on, which a win uses up.
| Map | Level | HP | Damage per hit | Shields | Damage by phase | Riftstone |
|---|---|---|---|---|---|---|
| Veil | 24 | 32,340 | 1,118 Physical | 3 × 5% of HP | ×1 / ×1.02 / ×1.04 / ×1.06 | Rare |
| Breach | 57.33 | 1.51M | 15,664 Physical | 3 × 23.5% of HP | ×1 / ×1.09 / ×1.19 / ×1.28 | Mythic |
| Abyss | 90.67 | 9.01M | 45,136 Physical | 3 × 25% of HP | ×1 / ×1.1 / ×1.2 / ×1.3 | Eternal |
From level 15 the boss gains HP, damage and three shields that trigger at 75%, 50% and 25% HP, and each phase after a shield hits harder, up to full strength at level 60. Each level a hero is below a boss, past the first 3, multiplies the boss's damage to it by 40 (see level difference).
Pets hunted here
Kills of any monster in Glaciers count, on any of the three maps.
Bestiary bonus
| Master | Kills | Account bonus |
|---|---|---|
| Each regular monster | 3,000 | Attack +0.1% and Health +0.1% |
| The Woolly Mammoth | 10 | Attack +1% and Health +1% |
| All 10 regular monsters: Glaciers complete | 3,000 each | Defense +2% |
Other biomes
Source: closed-beta game client 0.7.2. Data from the closed beta, so values may change at launch. Stage stats are computed with the game's own formulas and the config the client ships with.








