Auto-Repair
Engineer skill · Plating Line · tier 4
A little robot hovers beside her, loads the cannon and repairs the party.
It is only used in combat once it is placed on the hero's active bar, and its 10 s cooldown is before cooldown reduction.
Values by rank
Auto-Repair scales with Regen. Its value at each rank is 62.94 + 17.81 × rank:
| Rank | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Value | 80.75 | 98.56 | 116.37 | 134.18 | 151.99 | 169.8 | 187.61 | 205.42 | 223.23 | 241.04 |
The value is the game's internal number for this skill.
hero damage = Attack + all elemental damage
skill power = 1 + 1% per point in the other Plating Line skills + 2% per rank of each skill that boosts it
The damage factor has a minimum of 0.35 and no maximum. A hero with 600 damage and no line mastery or synergies gets the listed value × 1.83 (× 3.76 for a self heal); how it becomes damage or healing per hit depends on the skill's type and timing.
How to unlock it
- 1
- 2 Hero level 22 at the earliest There is no level requirement, but a hero gets one skill point every 2 levels.
- 3 One skill point per rankUp to rank 10.
Rank 5 in Auto-Repair opens Mobile Fortress.
Mastery and synergies
Line mastery: every point in the other Plating Line skills makes Auto-Repair 1% stronger, up to +40% with all of them at rank 10. Its own points do the same for the rest of the line.
Auto-Repair has no synergies: no skill boosts it and it boosts no other skill.
Plating Line
| Skill | Tier | Type | Cooldown | Scales with |
|---|---|---|---|---|
| 1 | Shield | 12 s | Absorption | |
| 2 | Buff | 14 s | Defense | |
| 3 | Shield | 12 s | Absorption | |
| 4 | Heal over time | 10 s | Regen | |
| 5 | Ultimate | 16 s | Health |
Other Engineer skills
Source: closed-beta game client 0.7.2. Data from the closed beta, so values may change at launch.