Mortar

Engineer skill · Artillery line · tier 2

Beta 0.7.2

An arcing shot: it lands where the enemy was going, not where it was.

It is only used in combat once it is placed on the hero's active bar, and its 9 s cooldown is before cooldown reduction.

Values by rank

Mortar scales with Fire Damage. Its value at each rank is 11 + 3.1 × rank:

Rank12345678910
Value14.117.220.323.426.529.632.735.838.942

The value is the game's internal number for this skill.

in combat = round(value × skill power × max(0.35, hero damage ÷ 600))
hero damage = Attack + all elemental damage
skill power = 1 + 1% per point in the other Artillery skills + 2% per rank of each skill that boosts it

The damage factor has a minimum of 0.35 and no maximum. A hero with 600 damage and no line mastery or synergies gets the listed value; how it becomes damage or healing per hit depends on the skill's type and timing.

How to unlock it

  1. 1
    Rank 5 in Chain Shot Tier 1 of the Artillery line.
  2. 2
    Hero level 12 at the earliest There is no level requirement, but a hero gets one skill point every 2 levels.
  3. 3
    One skill point per rankUp to rank 10.

Rank 5 in Mortar opens Barrage Volley.

Mastery and synergies

Line mastery: every point in the other Artillery skills makes Mortar 1% stronger, up to +40% with all of them at rank 10. Its own points do the same for the rest of the line.

Mortar has no synergies: no skill boosts it and it boosts no other skill.

Artillery line

SkillTierTypeCooldownScales with
Chain Shot1Direct damage6 sAttack
Mortar2Area damage9 sFire Damage
Bomb3Area damage9 sFire Damage
Barrage Volley4Area damage9 sAttack
Bombardment5Ultimate16 sFire Damage

Other Engineer skills

Source: closed-beta game client 0.7.2. Data from the closed beta, so values may change at launch.