Sentry Turret
Engineer skill · Gadgets line · tier 1
Sets up the turret: it marks the weak points and the group hits where it hurts.
It has no cooldown: it is always on while it sits on the hero's active bar, and does nothing anywhere else.
Values by rank
Sentry Turret scales with Crit Chance. Its value at each rank is 165 + 47 × rank:
| Rank | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Value | 212 | 259 | 306 | 353 | 400 | 447 | 494 | 541 | 588 | 635 |
| Crit Chance | +2.12% | +2.59% | +3.06% | +3.53% | +4% | +4.47% | +4.94% | +5.41% | +5.88% | +6.35% |
Crit Chance is a percentage stat, so the value is used as written (in basis points, shown here as a percentage), times the skill power.
skill power = 1 + 1% per point in the other Gadgets skills + 2% per rank of each skill that boosts it
How to unlock it
- 1 Always openTier 1 skills need no other skill first.
- 2 Hero level 2A hero's first skill point can go straight into it.
- 3 One skill point per rankUp to rank 10.
Rank 5 in Sentry Turret opens Land Mine and Attack Drone.
Mastery and synergies
Line mastery: every point in the other Gadgets skills makes Sentry Turret 1% stronger, up to +40% with all of them at rank 10. Its own points do the same for the rest of the line.
Skills that boost Sentry Turret
Each rank in one of these makes Sentry Turret 2% stronger (+20% at rank 10).
Gadgets line
| Skill | Tier | Type | Cooldown | Scales with |
|---|---|---|---|---|
| 1 | Aura | None | Crit Chance | |
| 2 | Direct damage | 6 s | Attack | |
| 3 | Aura | None | Haste | |
| 4 | Shield | 12 s | Absorption | |
| 5 | Ultimate | 16 s | Shock |
Other Engineer skills
Source: closed-beta game client 0.7.2. Data from the closed beta, so values may change at launch.