升级与经验
游戏机制指南
英雄靠击败怪物获得经验,从 1 级升到 100 级。只要关卡与英雄等级相近,队伍中每名英雄都能拿到每次击败的全额经验;落后于队伍的英雄会额外多得一半经验,直到追上为止。
升到下一级所需经验
从 1 级到等级上限,每级所需经验
每一级所需经验都比上一级多,而且增长速度随等级变化:仅从 60 级升到 61 级所需的经验,就比前 48 级加起来还多。
| 等级 | 升到下一级所需经验 | 达到该级的总经验 | 同等级关卡的击败数 |
|---|---|---|---|
| 1 | 804 | 0 | 137 |
| 2 | 1,389 | 804 | 225 |
| 3 | 1,694 | 2,193 | 263 |
| 5 | 3,656 | 6,253 | 430 |
| 10 | 8,366 | 37,172 | 677 |
| 15 | 14,905 | 90,531 | 875 |
| 20 | 26,914 | 186,117 | 1,141 |
| 25 | 49,559 | 360,156 | 1,567 |
| 30 | 93,513 | 684,053 | 2,135 |
| 35 | 232,176 | 1.38M | 7,077 |
| 40 | 592,121 | 3.12M | 10,525 |
| 45 | 1,546,459 | 7.62M | 20,038 |
| 50 | 4,116,122 | 19.49M | 35,940 |
| 55 | 11,103,378 | 51.29M | 69,336 |
| 60 | 18,921,217 | 120.75M | 80,016 |
| 65 | 32,364,513 | 239.35M | 98,256 |
| 70 | 55,378,831 | 442.3M | 68,602 |
| 75 | 94,562,003 | 789.3M | 78,884 |
| 80 | 160,869,660 | 1.38B | 87,188 |
| 85 | 272,373,735 | 2.39B | 104,122 |
| 90 | 458,701,101 | 4.08B | 114,626 |
| 95 | 1,181,881,343 | 7.55B | 203,343 |
| 99 | 2,509,671,541 | 13.97B | 319,784 |
| 100 | 满级 | 16.48B | — |
| 等级 | 升到下一级所需经验 | 达到该级的总经验 | 同等级关卡的击败数 |
|---|---|---|---|
| 1 | 804 | 0 | 137 |
| 2 | 1,389 | 804 | 225 |
| 3 | 1,694 | 2,193 | 263 |
| 4 | 2,366 | 3,887 | 292 |
| 5 | 3,656 | 6,253 | 430 |
| 6 | 5,880 | 9,909 | 660 |
| 7 | 6,508 | 15,789 | 634 |
| 8 | 7,124 | 22,297 | 661 |
| 9 | 7,751 | 29,421 | 687 |
| 10 | 8,366 | 37,172 | 677 |
| 11 | 9,383 | 45,538 | 724 |
| 12 | 10,527 | 54,921 | 775 |
| 13 | 11,816 | 65,448 | 832 |
| 14 | 13,267 | 77,264 | 817 |
| 15 | 14,905 | 90,531 | 875 |
| 16 | 16,753 | 105,436 | 941 |
| 17 | 18,842 | 122,189 | 971 |
| 18 | 21,205 | 141,031 | 1,041 |
| 19 | 23,881 | 162,236 | 1,121 |
| 20 | 26,914 | 186,117 | 1,141 |
| 21 | 30,357 | 213,031 | 1,226 |
| 22 | 34,268 | 243,388 | 1,321 |
| 23 | 38,717 | 277,656 | 1,428 |
| 24 | 43,783 | 316,373 | 1,451 |
| 25 | 49,559 | 360,156 | 1,567 |
| 26 | 56,153 | 409,715 | 1,697 |
| 27 | 63,688 | 465,868 | 1,743 |
| 28 | 72,310 | 529,556 | 1,887 |
| 29 | 82,187 | 601,866 | 2,048 |
| 30 | 93,513 | 684,053 | 2,135 |
| 31 | 111,919 | 777,566 | 2,421 |
| 32 | 134,096 | 889,485 | 2,753 |
| 33 | 160,844 | 1,023,581 | 3,141 |
| 34 | 193,141 | 1,184,425 | 6,209 |
| 35 | 232,176 | 1,377,566 | 7,077 |
| 36 | 279,403 | 1,609,742 | 8,092 |
| 37 | 336,595 | 1,889,145 | 7,713 |
| 38 | 405,916 | 2,225,740 | 8,811 |
| 39 | 490,014 | 2,631,656 | 10,093 |
| 40 | 592,121 | 3,121,670 | 10,525 |
| 41 | 716,191 | 3,713,791 | 12,041 |
| 42 | 867,057 | 4,429,982 | 13,820 |
| 43 | 1,050,632 | 5,297,039 | 15,905 |
| 44 | 1,274,149 | 6,347,671 | 17,438 |
| 45 | 1,546,459 | 7,621,820 | 20,038 |
| 46 | 1,878,393 | 9,168,279 | 23,091 |
| 47 | 2,283,206 | 11,046,672 | 24,394 |
| 48 | 2,777,121 | 13,329,878 | 28,058 |
| 49 | 3,379,992 | 16,106,999 | 32,357 |
| 50 | 4,116,122 | 19,486,991 | 35,940 |
| 51 | 5,015,256 | 23,603,113 | 41,357 |
| 52 | 6,113,795 | 28,618,369 | 47,712 |
| 53 | 7,456,288 | 34,732,164 | 55,175 |
| 54 | 9,097,249 | 42,188,452 | 60,104 |
| 55 | 11,103,378 | 51,285,701 | 69,336 |
| 56 | 12,346,339 | 62,389,079 | 73,013 |
| 57 | 13,732,348 | 74,735,418 | 72,425 |
| 58 | 15,277,735 | 88,467,766 | 76,058 |
| 59 | 17,000,640 | 103,745,501 | 80,045 |
| 60 | 18,921,217 | 120,746,141 | 80,016 |
| 61 | 21,061,848 | 139,667,358 | 83,959 |
| 62 | 23,447,377 | 160,729,206 | 88,288 |
| 63 | 26,105,379 | 184,176,583 | 93,018 |
| 64 | 29,066,447 | 210,281,962 | 93,549 |
| 65 | 32,364,513 | 239,348,409 | 98,256 |
| 66 | 36,037,200 | 271,712,922 | 103,401 |
| 67 | 40,126,214 | 307,750,122 | 70,950 |
| 68 | 44,677,772 | 347,876,336 | 74,415 |
| 69 | 49,743,076 | 392,554,108 | 78,202 |
| 70 | 55,378,831 | 442,297,184 | 68,602 |
| 71 | 61,647,826 | 497,676,015 | 71,836 |
| 72 | 68,619,558 | 559,323,841 | 75,370 |
| 73 | 76,370,939 | 627,943,399 | 79,216 |
| 74 | 84,987,051 | 704,314,338 | 75,317 |
| 75 | 94,562,003 | 789,301,389 | 78,884 |
| 76 | 105,199,847 | 883,863,392 | 82,765 |
| 77 | 117,015,611 | 989,063,239 | 82,825 |
| 78 | 130,136,417 | 1,106,078,850 | 86,584 |
| 79 | 144,702,718 | 1,236,215,267 | 90,676 |
| 80 | 160,869,660 | 1,380,917,985 | 87,188 |
| 81 | 178,808,573 | 1,541,787,645 | 90,963 |
| 82 | 198,708,618 | 1,720,596,218 | 95,078 |
| 83 | 220,778,586 | 1,919,304,836 | 99,543 |
| 84 | 245,248,890 | 2,140,083,422 | 99,816 |
| 85 | 272,373,735 | 2,385,332,312 | 104,122 |
| 86 | 302,433,516 | 2,657,706,047 | 108,799 |
| 87 | 335,737,446 | 2,960,139,563 | 107,282 |
| 88 | 372,626,440 | 3,295,877,009 | 111,680 |
| 89 | 413,476,281 | 3,668,503,449 | 116,464 |
| 90 | 458,701,101 | 4,081,979,730 | 114,626 |
| 91 | 554,545,336 | 4,540,680,831 | 129,793 |
| 92 | 670,263,270 | 5,095,226,167 | 147,236 |
| 93 | 809,943,076 | 5,765,489,437 | 167,296 |
| 94 | 978,507,212 | 6,575,432,513 | 179,620 |
| 95 | 1,181,881,343 | 7,553,939,725 | 203,343 |
| 96 | 1,427,197,225 | 8,735,821,068 | 230,590 |
| 97 | 1,723,036,307 | 10,163,018,293 | 250,106 |
| 98 | 2,079,722,171 | 11,886,054,600 | 282,557 |
| 99 | 2,509,671,541 | 13,965,776,771 | 319,784 |
| 100 | 满级 | 16,475,448,312 | — |
客户端用自己的公式计算这条曲线,这些数字就是该公式的结果。击败数为该级所需经验除以同等级关卡中每次击败的最高经验,不计经验获取。
每次击败的经验
每张地图、每个章节的普通怪物给多少经验
每个章节都有一个基础值。裂口和深渊分别将其乘以 10 和 100,然后每张地图再乘以各自的经验系数;同一章节中越靠后的关卡最多多给 15%,30 级以上终局强化最多再乘以 ×2.23。选择地图:
以下为普通怪物的数值,未计入典籍、宠物和药水带来的经验获取(见金币获取、经验获取与掉落率)。由于地图经验系数,裂口第一章每次击败给的经验(30.11–35.26 经验)比帷幕最后一章(43.8–51.21 经验)还少;而英雄比关卡高 6 级以内都能拿全额经验(惩罚),所以不必急着推进。
公式,以帷幕第 1 章和深渊第 10 章为例
帷幕第 1 章第 1 关:5 × 1 × 1 × 0.6 × 1.872 = 5.62 经验。 深渊第 10 章第 1 关(97 级):39 × 100 × 1 × 0.6 × 1.36921 × 2.115 = 6,776.29 经验。
技能点与被动天赋点
每级点数、技能等级与阶,以及技能栏
每名英雄各自获得点数。每 2 级获得 1 个技能点,可将一个技能提升 1 级;每级获得 1 个被动天赋点,可在被动天赋树上点亮一个节点(起源免费):
| 等级 | 10 | 20 | 30 | 40 | 50 | 60 | 70 | 80 | 90 | 100 |
|---|---|---|---|---|---|---|---|---|---|---|
| 技能点 | 5 | 10 | 15 | 20 | 25 | 30 | 35 | 40 | 45 | 50 |
| 被动天赋点 | 10 | 20 | 30 | 40 | 50 | 60 | 70 | 80 | 90 | 100 |
重置技能或被动天赋树都是免费的。每名英雄可保存 2 套配置。
公式
技能等级与阶
每个职业有 4 条路线,每条 5 阶;同一路线中前一阶的技能达到 5 级后,下一阶才会开放(第 4 阶需要第 2 或第 3 阶)。100 级时共有 50 点,一名英雄最多能将 5 个技能升至满级。
技能栏
只有放在英雄技能栏上的技能才会在战斗中使用。技能栏初始有 1 格,以下每个典籍雕文各再加 1 格:
| 典籍雕文 | 英雄等级 | 技能栏格数 |
|---|---|---|
| 初始 | — | 1 |
| 10 | 2 | |
| 35 | 3 |
所有英雄的技能栏格数相同。
队伍人数
上场英雄人数、招募与候补
队伍初始只有一名英雄。典籍中的每个号令雕文增加一个队伍位,最多 4 名英雄;队伍中有英雄达到其等级后即可购买:
| 典籍雕文 | 英雄等级 | 队伍人数 |
|---|---|---|
| 初始 | — | 1 |
| 5 | 2 | |
| 30 | 3 | |
| 46 | 4 |
招募与候补
来源:游戏客户端 1.0.2。